Virtual Cities

Educate Engage Experience Explore

‘Virtual Cities’  is a spin-off company from the Community of Enterprise, Design and Innovation (CEDI) at the University of Winchester. Its aim is to reconstruct different cities in periods of significant architectural and cultural change for visitors, researchers, local history groups and communities to understand its people’s growth, changes and lifestyles over time.

Digital heritage

Interpretation

Imagine a map of your city with buildings reconstructed in the places where there are stories...

Virtual Cities

Will create the 3D buildings, the stories and further 3D assets of each time slice. Using a map-based interface, visitors/users can choose to explore different stories at different locations, perhaps a medieval story or a Georgian/Regency story, roam through a building dressed in the time slice chosen and then view how it would have looked in the other time slice, stepping through time.

Virtual Cities

Will create the 3D buildings, the stories and further 3D assets of each time slice. Using a map-based interface, visitors/users can choose to explore different stories at different locations, perhaps a medieval story or a Georgian/Regency story, roam through a building dressed in the time slice chosen and then view how it would have looked in the other time slice, stepping through time.

Project

The initial prototype project is to create two Unreal Game Engine levels of a section of the city of Winchester based on research from different disciplines (archaeology, history, digit media, CAD, 3D).  The two periods of history will be Jane Austen’s Georgian era and approx. 1400 for the Medieval era. Future phases planned include Roman, Anglo Saxon, Tudor and Victorian.

The Unreal models will form a platform for presenting more detailed imagery, research regarding the city of Winchester, its culture and communities.  In addition, archaeological finds and artefacts would be represented using 3D virtual scenes, stories and tours.

Notable characters can be used to lead visitors around ‘their’ Winchester providing snippets of information to inform and engage visitors to Winchester and online (following the principle of The Talking Walls – Beaulieu Abbey application).

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Receive updates on Virtual Cities' projects!

Interpreting and reconstructing the past

Virtual Cities is a company that creates heritage
interpretation projects, reconstructing a segment of a city in various time periods. The premise is to reconstruct cities using architectural time-slices demonstrating the architectural and cultural changes of a city.

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